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The FMA storyline, in all iterations, is.
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While it might have seemed that the film's biggest adaptation hurdle was going to be the special effects - what with characters possessing the ability to transmute matter into pretty much anything, shoot fire from their hands, and move around in bodiless suits of metal - in reality, the trickiest sticking point was always going to be time.
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And deviation, of course, is a necessity when you’re boiling down a big series into a 120-minute film.įullmetal Alchemist is an ambitious movie, condensing about the first third of the original series and parts of Fullmetal Alchemist: Brotherhood's final arc into a little over two hours. Fans present another problem: Anime geeks are passionate, and any deviation from source material whatsoever might be met with responses ranging between scorn and fury. Then there’s special effects: Much of anime is packed with fantastical elements, which, when recreated with CGI, inevitably wreak havoc on a film’s budget.
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Right off the bat, there’s the representation issue: Anime is a Japanese art form whose characters, for a variety of reasons, often do not look Japanese, and in a Hollywood desperately in need of more diversity, this presents some casting complications. Adapting animation-first material has presented a special set of challenges, and anime series are particularly tricky - something that the filmmakers behind Ghost in the Shell and Death Note found out last year. When Netflix announced that it would distribute Japanese director Fumihiko Sori’s live-action adaptation of Hiromu Arakawa’s beloved Fullmetal Alchemist property - first a manga and, later, two separate anime series - many anime fans felt a familiar mix of excitement and skepticism.